J

James M. Ward

Died
March 18, 2024
Age
72 years

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About James M. Ward

James M. Ward, 72, American game designer (Deities & Demigods, Greyhawk Adventures) and author (Pool of Radiance).

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James Michael Ward III (May 23, 1951 – March 18, 2024) was an American game designer and fantasy author who worked for TSR, Inc. for more than 20 years, most notably on the role-playing game Dungeons & Dragons. He wrote various books relating to Dungeons & Dragons, including guidebooks such as Deities & Demigods, and novels including Pool of Radiance, based on the computer game of the same name.

Early life and education

Jim Ward was born in Elkhorn, Wisconsin to James Ward Jr. and Orabelle Ward. He attended University of Wisconsin-Whitewater, where he earned a double major in English and History. He then moved to Prairie du Chien, Wisconsin and taught for five years at West Grant High School in Patch Grove, Wisconsin.

During this time, Ward become interested in wargaming, and was drawn into the International Federation of Wargamers (IFW) founded by Gary Gygax in nearby Lake Geneva, Wisconsin. In 1973, Gygax introduced some of the players to a new concept in wargaming — a game that would eventually become Dungeons & Dragons — where each player took on the role of one character in a fantasy setting that Gygax called Greyhawk. By the following year, Ward was one of these players, and created a wizard he named Leledibmob. During one session, Leledibmob urgently needed an item that he had left behind, and Gygax created a new spell that allowed Leledibmob to retrieve the item. Gygax called the spell Drawmij's Instant Summons — "Drawmij" being "Jim Ward" spelled backwards.

Dungeons & Dragons and TSR

In 1974, Gygax and Don Kaye formed Tactical Studies Rules (TSR) in order to publish Dungeons & Dragons. When sales of the new game took off in 1975, TSR rapidly expanded its product line, and Ward started to design games and write material for them. In 1976, Ward worked with Rob Kuntz to produce Gods, Demi-Gods & Heroes that expanded the original D&D game by introducing gods. On his own, Ward designed Metamorphosis Alpha (1976), which was the second science-fantasy role-playing game, and published as TSR's fourth role-playing game.

In 1980, Ward left teaching to become a full-time employee of TSR and co-authored Deities & Demigods. In the early 1980s, Ward and Rose Estes formed an education department at TSR, planning to market classroom modules to teachers. At the 1983 EastCon convention, Ward ran Kuntz's adventure "The Maze of Xaene" as the D&D tournament module, although that module was never published by TSR.

However, in 1984, TSR faced a financial crunch due to senior mismanagement, and Ward, along with dozens of other employees, was laid off. Ward continued to write products for TSR, which paid him in royalties. In 1986, TSR hired Ward back. Ward wrote Greyhawk Adventures (1988), a hardcover supplement that presented new rules for the Greyhawk setting.

Ward, with David Cook, Steve Winter, and Mike Breault, co-wrote the Ruins of Adventure scenario that was adapted into the popular computer game Pool of Radiance.

When TSR produced a second edition of AD&D (1989), Ward instituted changes such as removing assassins and half-orcs as player character options from the game, explaining this decision in Dragon #154 (February 1990) that "[a]voiding the Angry Mother Syndrome has become a good, basic guideline for all of the designers and editors at TSR, Inc"; Ward printed many replies from upset players in Dragon #158.

Ward can be glimpsed early in the Dragon Strike tutorial video playing the man who is slapped in the face at the king's party.

Ward designed the Spellfire collectible card game. Ward was eventually made the VP for Creative Services.

In 1996, TSR suffered another financial crisis when an unanticipated number of books were returned by booksellers. Ward was ordered to lay off thirty editors and designers, but Ward instead resigned. The financial crisis would shortly result in the company being bought by Wizards of the Coast.

After TSR

Now a freelance designer, Ward created the Dragon Ball Z Collectible Card Game.

Ward then co-founded the d20 company Fast Forward Entertainment with Timothy Brown, Lester Smith, John Danovich, and Sean Everett, and from 2000 to 2005, he was president of the companyt of Fast Forward Entertainment, an independent game development company. Ward wrote Sete-Ka's Dream Quest (2006), an adventure gamebook published by Margaret Weis Productions. He wrote the Halcyon Blithe novel Dragonfrigate Wizard (Tor, 2006), which he considered one of his better and prouder creations.

Ward then joined Troll Lord Games, writing supplements such as the boxed set Towers of Adventures (2008) and the Castles & Crusades supplement Of Gods & Monsters (2009); Ward was also made the editor for their Castles & Crusades magazine, The Crusader Journal. Ward also wrote the horror fantasy game Tainted Lands (2009), based on the "SIEGE" system from Castles & Crusades.

Together with Frank Mentzer, Chris Clark and Tim Kask, Ward co-founded Eldritch Enterprises, which planned to publish a variety of general works as well as new creations for role-playing games.

Ward wrote for Gygax Magazine beginning in 2013, including a new Metamorphosis Alpha adventure "They All Died at the International Space Station," which was also released as a standalone product. Ward was co-author of GiantLands by Wonderfilled, which was announced on Kickstarter in 2019 and shipped in 2022.

Personal life

In 1973, Ward married his high school sweetheart Janean M. Bray, and they had three sons together, James, Theon and Breck.

In 2010, Ward was diagnosed with a serious neurological disorder that required treatment at the Mayo Clinic. His friend Tim Kask helped to establish a fund to help Ward offset some of the medical bills.

Ward died on March 18, 2024, at the age of 72.

Legacy

In 1989, Ward was inducted into the Academy of Adventure Gaming Arts & Design Hall of Fame.

Selected works

Fiction

Role-playing games

Television

Other

  • Dragon Ball Z Collectible Card Game.
  • Westeros GAME OF THRONES Miniatures rules (2007).
  • Astrobirdz Concept card game, RPG, board game, coin game, YA novels.
  • My Precious Presents card game
  • Dragon Lairds board game, created by Ward and Tom Wham, was published in 2008 by Margaret Weis Productions, Ltd.
  • In 2008, Ward became the Managing Editor of and a contributor to The Crusader magazine published by Troll Lord Games.

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Sources

Trivia & Knowledge· 16 questions

Questions drawn from James M. Ward's archived record and the sources above.

  1. 1.In what city and state was James M. Ward born?

    • A.Prairie du Chien, Wisconsin
    • B.Elkhorn, Wisconsincorrect
    • C.Patch Grove, Wisconsin
    • D.Lake Geneva, Wisconsin

    The biography explicitly states that Jim Ward was born in Elkhorn, Wisconsin.

    Source: Early life and education section

  2. 2.What subject combination did James M. Ward earn as a double major at the University of Wisconsin-Whitewater?

    • A.History and Political Science
    • B.Mathematics and English
    • C.Education and English
    • D.English and Historycorrect

    James M. Ward earned a double major in English and History while attending the University of Wisconsin-Whitewater.

    Source: Early life and education section

  3. 3.What is the origin of the spell name 'Drawmij's Instant Summons' created by Gary Gygax?

    • A.It is a nod to a famous wargaming pioneer named Drawmij.
    • B.It is named after a mythical wizard in the Greyhawk setting.
    • C.It is Jim Ward's name spelled backwards.correct
    • D.It is a magical incantation from ancient languages.

    Gary Gygax created the spell Drawmij's Instant Summons, with 'Drawmij' being Jim Ward spelled backwards.

    Source: Early life and education section

  4. 4.Which game did James M. Ward design independently as TSR's fourth role-playing game?

    • A.Tainted Lands
    • B.Metamorphosis Alphacorrect
    • C.Pool of Radiance
    • D.Spellfire

    James M. Ward designed Metamorphosis Alpha (1976), which was published as TSR's fourth role-playing game.

    Source: Dungeons & Dragons and TSR section

  5. 5.James M. Ward left teaching in 1980 to become a full-time employee at which company?

    • A.Troll Lord Games
    • B.Wizards of the Coast
    • C.Fast Forward Entertainment
    • D.TSR, Inc.correct

    In 1980, James M. Ward left teaching to become a full-time employee of TSR, Inc.

    Source: Dungeons & Dragons and TSR section

  6. 6.What was the reason James M. Ward resigned from TSR in 1996?

    • A.He decided to retire due to health issues.
    • B.He was offered a position at Wizards of the Coast.
    • C.He wanted to pursue a career in television.
    • D.He refused to lay off thirty editors and designers as ordered.correct

    James M. Ward resigned in 1996 after he was ordered to lay off thirty editors and designers due to a financial crisis.

    Source: Dungeons & Dragons and TSR section

  7. 7.What role-playing game company did James M. Ward co-found with Timothy Brown and others in 2000?

    • A.Eldritch Enterprises
    • B.Fast Forward Entertainmentcorrect
    • C.Mudpuppy Games
    • D.Troll Lord Games

    James M. Ward co-founded the d20 company Fast Forward Entertainment with Timothy Brown, Lester Smith, John Danovich, and Sean Everett.

    Source: After TSR section

  8. 8.In 2010, where did James M. Ward receive treatment for a serious neurological disorder?

    • A.TSR Medical Research Facility
    • B.University of Wisconsin Medical Center
    • C.The Mayo Cliniccorrect
    • D.The Patch Grove Health Center

    James M. Ward was diagnosed with a serious neurological disorder in 2010 that required treatment at the Mayo Clinic.

    Source: Personal life section

  9. 9.What was the specific year James M. Ward was inducted into the Academy of Adventure Gaming Arts & Design Hall of Fame?

    • A.1984
    • B.1989correct
    • C.1976
    • D.1996

    James M. Ward was inducted into the Academy of Adventure Gaming Arts & Design Hall of Fame in 1989.

    Source: Legacy section

  10. 10.Which game did James M. Ward create while working as a freelance designer after leaving TSR?

    • A.Dragon Ball Z Collectible Card Gamecorrect
    • B.Spellfire
    • C.Dungeons & Dragons 2nd Edition
    • D.Tainted Lands

    As a freelance designer, James M. Ward created the Dragon Ball Z Collectible Card Game.

    Source: After TSR section

  11. 11.What changes did James M. Ward institute for the 1989 second edition of Advanced Dungeons & Dragons?

    • A.Increasing the number of gods in the pantheon.
    • B.Removing assassins and half-orcs as player character options.correct
    • C.Adding new character classes like the Necromancer.
    • D.Replacing the spell system with a card-based system.

    When TSR produced a second edition of AD&D, James M. Ward instituted changes including removing assassins and half-orcs as player character options.

    Source: Dungeons & Dragons and TSR section

  12. 12.Which novel did James M. Ward consider one of his better and prouder creations?

    • A.The Curse of Time
    • B.Sete-Ka's Dream Quest
    • C.Dragonfrigate Wizardcorrect
    • D.Pool of Radiance

    James M. Ward wrote the Halcyon Blithe novel Dragonfrigate Wizard (2006), which he considered one of his better and prouder creations.

    Source: After TSR section

  13. 13.James M. Ward married his high school sweetheart, Janean M. Bray, in what year?

    • A.1976
    • B.1980
    • C.1973correct
    • D.1951

    James M. Ward married his high school sweetheart Janean M. Bray in 1973.

    Source: Personal life section

  14. 14.How many years did James M. Ward work for TSR, Inc.?

    • A.More than 20 yearscorrect
    • B.Exactly 10 years
    • C.Less than 5 years
    • D.Exactly 30 years

    James M. Ward worked for TSR, Inc. for more than 20 years.

    Source: Introductory paragraph

  15. 15.What is the name of the role-playing game supplement James M. Ward wrote for Troll Lord Games in 2009?

    • A.The Starship Warden
    • B.Towers of Adventures
    • C.Of Gods & Monsterscorrect
    • D.Beneath the Dome

    In 2009, James M. Ward wrote the Castles & Crusades supplement Of Gods & Monsters.

    Source: After TSR section

  16. 16.In what year did James M. Ward pass away?

    • A.2022
    • B.2024correct
    • C.2020
    • D.2019

    James M. Ward died on March 18, 2024.

    Source: Personal life section

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